Struct SubModel

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pub struct SubModel { /* private fields */ }
Expand description

A sub-model, representing a lexical scope in the model.

Each sub-model contains a symbol table representing its scope, as well as a expression tree.

The expression tree is formed of a root node of type Expression::Root, which contains a vector of top-level constraints.

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impl SubModel

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pub fn new(parent: Rc<RefCell<SymbolTable>>) -> SubModel

Creates a new [Submodel] as a child scope of parent.

parent should be the symbol table of the containing scope of this sub-model.

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pub fn symbols_ptr_unchecked(&self) -> &Rc<RefCell<SymbolTable>>

The symbol table for this sub-model as a pointer.

The caller should only mutate the returned symbol table if this method was called on a mutable model.

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pub fn symbols(&self) -> Ref<'_, SymbolTable>

The symbol table for this sub-model as a reference.

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pub fn symbols_mut(&mut self) -> RefMut<'_, SymbolTable>

The symbol table for this sub-model as a mutable reference.

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pub fn root(&self) -> &Expression

The root node of this sub-model.

The root node is an Expression::Root containing a vector of the top level constraints in this sub-model.

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pub fn root_mut_unchecked(&mut self) -> &mut Expression

The root node of this sub-model, as a mutable reference.

The caller is responsible for ensuring that the root node remains an Expression::Root.

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pub fn replace_root(&mut self, new_root: Expression) -> Expression

Replaces the root node with new_root, returning the old root node.

§Panics
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pub fn constraints(&self) -> &Vec<Expression>

The top-level constraints in this sub-model.

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pub fn constraints_mut(&mut self) -> &mut Vec<Expression>

The top-level constraints in this sub-model as a mutable vector.

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pub fn replace_constraints( &mut self, new_constraints: Vec<Expression>, ) -> Vec<Expression>

Replaces the top-level constraints with new_constraints, returning the old ones.

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pub fn add_constraint(&mut self, constraint: Expression)

Adds a top-level constraint.

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pub fn add_constraints(&mut self, constraints: Vec<Expression>)

Adds top-level constraints.

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pub fn add_symbol(&mut self, sym: Declaration) -> Option<()>

Adds a new symbol to the symbol table (Wrapper over SymbolTable.insert)

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pub fn into_single_expression(self) -> Expression

Converts the constraints in this submodel to a single expression suitable for use inside another expression tree.

  • If this submodel has no constraints, true is returned.
  • If this submodel has a single constraint, that constraint is returned.
  • If this submodel has multiple constraints, they are returned as an and constraint.

Trait Implementations§

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impl Biplate<Atom> for SubModel

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fn biplate(&self) -> (Tree<Atom>, Box<dyn Fn(Tree<Atom>) -> Self>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Comprehension> for SubModel

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fn biplate( &self, ) -> (Tree<Comprehension>, Box<dyn Fn(Tree<Comprehension>) -> Self>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Expression> for SubModel

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fn biplate(&self) -> (Tree<Expression>, Box<dyn Fn(Tree<Expression>) -> Self>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<SubModel> for Comprehension

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fn biplate( &self, ) -> (Tree<SubModel>, Box<dyn Fn(Tree<SubModel>) -> Comprehension>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<SubModel> for Expression

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fn biplate(&self) -> (Tree<SubModel>, Box<dyn Fn(Tree<SubModel>) -> Expression>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<SubModel> for Model

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fn biplate(&self) -> (Tree<SubModel>, Box<dyn Fn(Tree<SubModel>) -> Self>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<SubModel> for SubModel

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fn biplate(&self) -> (Tree<SubModel>, Box<dyn Fn(Tree<SubModel>) -> Self>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<SubModel> for SymbolTable

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fn biplate(&self) -> (Tree<SubModel>, Box<dyn Fn(Tree<SubModel>) -> Self>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Clone for SubModel

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fn clone(&self) -> SubModel

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SubModel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SubModel

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for SubModel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SubModel

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fn eq(&self, other: &SubModel) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SubModel

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Typeable for SubModel

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impl Uniplate for SubModel

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fn uniplate(&self) -> (Tree<Self>, Box<dyn Fn(Tree<Self>) -> Self>)

Definition of a Uniplate. Read more
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fn descend(&self, op: Arc<dyn Fn(Self) -> Self>) -> Self

Applies a function to all direct children of this Read more
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fn universe(&self) -> VecDeque<Self>

Gets all children of a node, including itself and all children. Read more
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fn children(&self) -> VecDeque<Self>

Gets the direct children (maximal substructures) of a node.
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fn with_children(&self, children: VecDeque<Self>) -> Self

Reconstructs the node with the given children. Read more
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fn transform(&self, f: Arc<dyn Fn(Self) -> Self>) -> Self

Applies the given function to all nodes bottom up.
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fn rewrite(&self, f: Arc<dyn Fn(Self) -> Option<Self>>) -> Self

Rewrites by applying a rule everywhere it can.
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fn cata<T>(&self, op: Arc<dyn Fn(Self, VecDeque<T>) -> T>) -> T

Performs a fold-like computation on each value. Read more
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fn holes(&self) -> impl Iterator<Item = (Self, Arc<dyn Fn(Self) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value.
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fn contexts(&self) -> impl Iterator<Item = (Self, Arc<dyn Fn(Self) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Eq for SubModel

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impl StructuralPartialEq for SubModel

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 104 bytes