Enum Name

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pub enum Name {
    User(String),
    Machine(i32),
    Represented(Box<(Name, String, String)>),
    WithRepresentation(Box<Name>, Vec<String>),
}
Expand description

A reference to an object stored in the [SymbolTable].

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User(String)

A name given in the input model.

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Machine(i32)

A name generated by Conjure-Oxide.

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Represented(Box<(Name, String, String)>)

A representation variable.

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WithRepresentation(Box<Name>, Vec<String>)

Tuple Fields

§1: Vec<String>

representations chosen

Trait Implementations§

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impl Biplate<Name> for Atom

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fn biplate(&self) -> (Tree<Name>, Box<dyn Fn(Tree<Name>) -> Atom>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Name> for Expression

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fn biplate(&self) -> (Tree<Name>, Box<dyn Fn(Tree<Name>) -> Expression>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Name> for Name

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fn biplate(&self) -> (Tree<Name>, Box<dyn Fn(Tree<Name>) -> Name>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Option<Name>> for Name

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fn biplate( &self, ) -> (Tree<Option<Name>>, Box<dyn Fn(Tree<Option<Name>>) -> Name>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: Arc<dyn Fn(To) -> To>) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, Arc<dyn Fn(To) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Clone for Name

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fn clone(&self) -> Name

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Name

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Name

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Name, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Name

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<&str> for Name

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fn from(s: &str) -> Name

Converts to this type from the input type.
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impl From<Name> for Atom

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fn from(value: Name) -> Atom

Converts to this type from the input type.
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impl From<Name> for Expression

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fn from(name: Name) -> Expression

Converts to this type from the input type.
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impl From<String> for Name

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fn from(s: String) -> Name

Converts to this type from the input type.
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impl From<i32> for Name

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fn from(i: i32) -> Name

Converts to this type from the input type.
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impl Hash for Name

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Name

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fn cmp(&self, other: &Name) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Name

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fn eq(&self, other: &Name) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Name

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fn partial_cmp(&self, other: &Name) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for Name

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<'a> TryFrom<&'a Atom> for &'a Name

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from( value: &'a Atom, ) -> Result<&'a Name, <&'a Name as TryFrom<&'a Atom>>::Error>

Performs the conversion.
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impl TryFrom<Atom> for Name

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(value: Atom) -> Result<Name, <Name as TryFrom<Atom>>::Error>

Performs the conversion.
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impl Uniplate for Name

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fn uniplate(&self) -> (Tree<Name>, Box<dyn Fn(Tree<Name>) -> Name>)

Definition of a Uniplate. Read more
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fn descend(&self, op: Arc<dyn Fn(Self) -> Self>) -> Self

Applies a function to all direct children of this Read more
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fn universe(&self) -> VecDeque<Self>

Gets all children of a node, including itself and all children. Read more
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fn children(&self) -> VecDeque<Self>

Gets the direct children (maximal substructures) of a node.
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fn with_children(&self, children: VecDeque<Self>) -> Self

Reconstructs the node with the given children. Read more
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fn transform(&self, f: Arc<dyn Fn(Self) -> Self>) -> Self

Applies the given function to all nodes bottom up.
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fn rewrite(&self, f: Arc<dyn Fn(Self) -> Option<Self>>) -> Self

Rewrites by applying a rule everywhere it can.
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fn cata<T>(&self, op: Arc<dyn Fn(Self, VecDeque<T>) -> T>) -> T

Performs a fold-like computation on each value. Read more
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fn holes(&self) -> impl Iterator<Item = (Self, Arc<dyn Fn(Self) -> Self>)>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value.
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fn contexts(&self) -> impl Iterator<Item = (Self, Arc<dyn Fn(Self) -> Self>)>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Eq for Name

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impl StructuralPartialEq for Name

Auto Trait Implementations§

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impl Freeze for Name

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impl RefUnwindSafe for Name

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impl Send for Name

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impl Sync for Name

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impl Unpin for Name

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impl UnwindSafe for Name

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 32 bytes

Size for each variant:

  • User: 32 bytes
  • Machine: 12 bytes
  • Represented: 16 bytes
  • WithRepresentation: 32 bytes