Struct SymbolTable

Source
#[non_exhaustive]
pub struct SymbolTable { /* private fields */ }
Expand description

Stores all named variables in a Minion model alongside their domains.

Named variables referenced in constraints must be in the symbol table for the model to be valid. In the future, this will raise some sort of type error.

Implementations§

Source§

impl SymbolTable

Source

pub fn add_var(&mut self, name: VarName, vartype: VarDomain) -> Option<()>

Creates a new search variable and adds it to the symbol table.

§Returns

If a variable already exists with the given name, None is returned.

Source

pub fn add_aux_var(&mut self, name: VarName, vartype: VarDomain) -> Option<()>

Creates a new auxiliary variable and adds it to the symbol table.

This variable will excluded from Minions search and printing order.

§Returns

If a variable already exists with the given name, None is returned.

Source

pub fn get_vartype(&self, name: VarName) -> Option<VarDomain>

Gets the domain of a named variable.

§Returns

None if no variable is known by that name.

Source

pub fn get_variable_order(&self) -> Vec<VarName>

Gets the canonical ordering of all variables.

Source

pub fn get_search_variable_order(&self) -> Vec<VarName>

Gets the canonical ordering of search variables (i.e excluding aux vars).

Source

pub fn contains(&self, name: VarName) -> bool

Trait Implementations§

Source§

impl Clone for SymbolTable

Source§

fn clone(&self) -> SymbolTable

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SymbolTable

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for SymbolTable

Source§

fn eq(&self, other: &SymbolTable) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Eq for SymbolTable

Source§

impl StructuralPartialEq for SymbolTable

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 96 bytes